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Multiplayer Board Game platform

Built a WebSocket-based chat platform serving 50K+ daily users with 99.9% uptime

ReactTypeScriptWebSocketRedisNode.js
Role: Lead Engineer
Duration: 4 months
Team Size: 4

TL;DR

  • Reduced message latency from 800ms to 45ms using optimized WebSocket connections
  • Scaled to 50K+ concurrent users with horizontal scaling and Redis pub/sub
  • Achieved 99.9% uptime over 6 months with comprehensive error handling

Impact Metrics

Message Latency
-94%
800ms45ms
Concurrent Users
+900%
5K50K
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